Class:Hunter: Difference between revisions

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(Imported from text file)
 
(Imported from text file)
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</div>
</div>
{| class="wikitable classracelist"
{| class="wikitable classracelist"
|-
| [[File:unknown_icon.png|link=Race:Hobbit]]
| [[File:unknown_icon.png|link=Race:Hobbit]]
[[Race:Hobbit|Hobbit]]
[[Race:Hobbit|Hobbit]]
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</div>
</div>
{| id="statprogression" class="wikitable linetable"
{| id="statprogression" class="wikitable linetable"
|-
| [[File:lbl_level.gif]]
| [[File:lbl_level.gif]]
| [[File:lbl_might.gif]]
| [[File:lbl_might.gif]]
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| [[File:lbl_morale.gif]]
| [[File:lbl_morale.gif]]
| [[File:lbl_power.gif]]
| [[File:lbl_power.gif]]
|-
| class="bold"| 1
| class="bold"| 1
| 8
| 8
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| class="green"| 105
| class="green"| 105
| class="blue"| 152
| class="blue"| 152
|-
| class="bold"| 2
| class="bold"| 2
| 9
| 9
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| class="green"| 137
| class="green"| 137
| class="blue"| 174
| class="blue"| 174
|-
| class="bold"| 3
| class="bold"| 3
| 10
| 10
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| class="green"| 169
| class="green"| 169
| class="blue"| 199
| class="blue"| 199
|-
| class="bold"| 4
| class="bold"| 4
| 11
| 11
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| class="green"| 201
| class="green"| 201
| class="blue"| 221
| class="blue"| 221
|-
| class="bold"| 5
| class="bold"| 5
| 12
| 12
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| class="green"| 233
| class="green"| 233
| class="blue"| 246
| class="blue"| 246
|-
| class="bold"| 6
| class="bold"| 6
| 13
| 13
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| class="green"| 265
| class="green"| 265
| class="blue"| 268
| class="blue"| 268
|-
| class="bold"| 7
| class="bold"| 7
| 14
| 14
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| class="green"| 297
| class="green"| 297
| class="blue"| 290
| class="blue"| 290
|-
| class="bold"| 8
| class="bold"| 8
| 15
| 15
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| class="green"| 329
| class="green"| 329
| class="blue"| 315
| class="blue"| 315
|-
| class="bold"| 9
| class="bold"| 9
| 16
| 16
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| class="green"| 361
| class="green"| 361
| class="blue"| 337
| class="blue"| 337
|-
| class="bold"| 10
| class="bold"| 10
| 17
| 17
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| class="green"| 393
| class="green"| 393
| class="blue"| 362
| class="blue"| 362
|-
|-
| class="bold"| 11
| class="bold"| 11
| 18
| 18
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| class="green"| 425
| class="green"| 425
| class="blue"| 384
| class="blue"| 384
|-
| class="bold"| 12
| class="bold"| 12
| 19
| 19
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| class="green"| 457
| class="green"| 457
| class="blue"| 406
| class="blue"| 406
|-
| class="bold"| 13
| class="bold"| 13
| 20
| 20
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| class="green"| 489
| class="green"| 489
| class="blue"| 431
| class="blue"| 431
|-
| class="bold"| 14
| class="bold"| 14
| 21
| 21
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| class="green"| 521
| class="green"| 521
| class="blue"| 453
| class="blue"| 453
|-
| class="bold"| 15
| class="bold"| 15
| 22
| 22
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| class="green"| 553
| class="green"| 553
| class="blue"| 478
| class="blue"| 478
|-
| class="bold"| 16
| class="bold"| 16
| 23
| 23
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| class="green"| 585
| class="green"| 585
| class="blue"| 500
| class="blue"| 500
|-
| class="bold"| 17
| class="bold"| 17
| 24
| 24
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| class="green"| 617
| class="green"| 617
| class="blue"| 522
| class="blue"| 522
|-
| class="bold"| 18
| class="bold"| 18
| 25
| 25
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| class="green"| 649
| class="green"| 649
| class="blue"| 547
| class="blue"| 547
|-
| class="bold"| 19
| class="bold"| 19
| 26
| 26
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| class="green"| 681
| class="green"| 681
| class="blue"| 569
| class="blue"| 569
|-
| class="bold"| 20
| class="bold"| 20
| 27
| 27
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| class="green"| 713
| class="green"| 713
| class="blue"| 594
| class="blue"| 594
|-
| class="bold"| 21
| class="bold"| 21
| 28
| 28
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| class="green"| 738
| class="green"| 738
| class="blue"| 609
| class="blue"| 609
|-
| class="bold"| 22
| class="bold"| 22
| 29
| 29
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| class="green"| 763
| class="green"| 763
| class="blue"| 624
| class="blue"| 624
|-
| class="bold"| 23
| class="bold"| 23
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| 30
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| class="green"| 788
| class="green"| 788
| class="blue"| 642
| class="blue"| 642
|-
| class="bold"| 24
| class="bold"| 24
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| 31
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| class="green"| 813
| class="green"| 813
| class="blue"| 657
| class="blue"| 657
|-
| class="bold"| 25
| class="bold"| 25
| 32
| 32
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| class="green"| 838
| class="green"| 838
| class="blue"| 675
| class="blue"| 675
|-
| class="bold"| 26
| class="bold"| 26
| 33
| 33
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| class="green"| 863
| class="green"| 863
| class="blue"| 690
| class="blue"| 690
|-
| class="bold"| 27
| class="bold"| 27
| 34
| 34
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| class="green"| 888
| class="green"| 888
| class="blue"| 705
| class="blue"| 705
|-
| class="bold"| 28
| class="bold"| 28
| 35
| 35
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| class="green"| 913
| class="green"| 913
| class="blue"| 723
| class="blue"| 723
|-
| class="bold"| 29
| class="bold"| 29
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| 36
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| class="green"| 938
| class="green"| 938
| class="blue"| 738
| class="blue"| 738
|-
| class="bold"| 30
| class="bold"| 30
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| 37
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| class="green"| 963
| class="green"| 963
| class="blue"| 756
| class="blue"| 756
|-
| class="bold"| 31
| class="bold"| 31
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| 38
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| class="green"| 988
| class="green"| 988
| class="blue"| 771
| class="blue"| 771
|-
| class="bold"| 32
| class="bold"| 32
| 39
| 39
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| class="green"| 1013
| class="green"| 1013
| class="blue"| 786
| class="blue"| 786
|-
| class="bold"| 33
| class="bold"| 33
| 40
| 40
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| class="green"| 1038
| class="green"| 1038
| class="blue"| 804
| class="blue"| 804
|-
| class="bold"| 34
| class="bold"| 34
| 41
| 41
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| class="green"| 1063
| class="green"| 1063
| class="blue"| 819
| class="blue"| 819
|-
| class="bold"| 35
| class="bold"| 35
| 42
| 42
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| class="green"| 1088
| class="green"| 1088
| class="blue"| 837
| class="blue"| 837
|-
| class="bold"| 36
| class="bold"| 36
| 43
| 43
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| class="green"| 1113
| class="green"| 1113
| class="blue"| 852
| class="blue"| 852
|-
| class="bold"| 37
| class="bold"| 37
| 44
| 44
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| class="green"| 1138
| class="green"| 1138
| class="blue"| 867
| class="blue"| 867
|-
| class="bold"| 38
| class="bold"| 38
| 45
| 45
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| class="green"| 1163
| class="green"| 1163
| class="blue"| 885
| class="blue"| 885
|-
| class="bold"| 39
| class="bold"| 39
| 46
| 46
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| class="green"| 1188
| class="green"| 1188
| class="blue"| 900
| class="blue"| 900
|-
| class="bold"| 40
| class="bold"| 40
| 47
| 47
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| class="green"| 1213
| class="green"| 1213
| class="blue"| 918
| class="blue"| 918
|-
| class="bold"| 41
| class="bold"| 41
| 48
| 48
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| class="green"| 1238
| class="green"| 1238
| class="blue"| 933
| class="blue"| 933
|-
| class="bold"| 42
| class="bold"| 42
| 49
| 49
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| class="green"| 1263
| class="green"| 1263
| class="blue"| 948
| class="blue"| 948
|-
| class="bold"| 43
| class="bold"| 43
| 50
| 50
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| class="green"| 1288
| class="green"| 1288
| class="blue"| 966
| class="blue"| 966
|-
| class="bold"| 44
| class="bold"| 44
| 51
| 51
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| class="green"| 1313
| class="green"| 1313
| class="blue"| 981
| class="blue"| 981
|-
| class="bold"| 45
| class="bold"| 45
| 52
| 52
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| class="green"| 1338
| class="green"| 1338
| class="blue"| 999
| class="blue"| 999
|-
| class="bold"| 46
| class="bold"| 46
| 53
| 53
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| class="green"| 1363
| class="green"| 1363
| class="blue"| 1014
| class="blue"| 1014
|-
| class="bold"| 47
| class="bold"| 47
| 54
| 54
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| class="green"| 1388
| class="green"| 1388
| class="blue"| 1029
| class="blue"| 1029
|-
| class="bold"| 48
| class="bold"| 48
| 55
| 55
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| class="green"| 1413
| class="green"| 1413
| class="blue"| 1047
| class="blue"| 1047
|-
| class="bold"| 49
| class="bold"| 49
| 56
| 56
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| class="green"| 1438
| class="green"| 1438
| class="blue"| 1062
| class="blue"| 1062
|-
| class="bold"| 50
| class="bold"| 50
| 57
| 57
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</div>
</div>
{| id="classskills" class="wikitable linetable"
{| id="classskills" class="wikitable linetable"
|-
| class="left"| [[File:lbl_icon_name.gif]]
| class="left"| [[File:lbl_icon_name.gif]]
| [[File:lbl_level.gif]]
| [[File:lbl_level.gif]]
| [[File:lbl_cost.gif]]
| [[File:lbl_cost.gif]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Barbed_Arrow]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Barbed_Arrow]]
| 1
| 1
| style="width: 150px"| 1[[File:copper.gif|class=coin]]
| style="width: 150px"| 1[[File:copper.gif|class=coin]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Swift_Stroke]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Swift_Stroke]]
| 1
| 1
| style="width: 150px"| 1[[File:copper.gif|class=coin]]
| style="width: 150px"| 1[[File:copper.gif|class=coin]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Quick_Shot]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Quick_Shot]]
| 1
| 1
| style="width: 150px"| 1[[File:copper.gif|class=coin]]
| style="width: 150px"| 1[[File:copper.gif|class=coin]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Swift_Bow]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Swift_Bow]]
| 2
| 2
| style="width: 150px"| 20[[File:copper.gif|class=coin]]
| style="width: 150px"| 20[[File:copper.gif|class=coin]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Scourging_Blow]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Scourging_Blow]]
| 4
| 4
| style="width: 150px"| 32[[File:copper.gif|class=coin]]
| style="width: 150px"| 32[[File:copper.gif|class=coin]]
|-
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Stance:_Strength]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Stance:_Strength]]
| 4
| 4
| style="width: 150px"| 32[[File:copper.gif|class=coin]]
| style="width: 150px"| 32[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Set_Trap]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Set_Trap]]
| 6
| 6
| style="width: 150px"| 72[[File:copper.gif|class=coin]]
| style="width: 150px"| 72[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Blindside]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Blindside]]
| 8
| 8
| style="width: 150px"| 1[[File:silver.gif|class=coin]] 28[[File:copper.gif|class=coin]]
| style="width: 150px"| 1[[File:silver.gif|class=coin]] 28[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Focus]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Focus]]
| 10
| 10
| style="width: 150px"| 3[[File:silver.gif|class=coin]]
| style="width: 150px"| 3[[File:silver.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Penetrating_Shot]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Penetrating_Shot]]
| 10
| 10
| style="width: 150px"| 3[[File:silver.gif|class=coin]]
| style="width: 150px"| 3[[File:silver.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Cry_of_the_Predator]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Cry_of_the_Predator]]
| 12
| 12
| style="width: 150px"| 7[[File:silver.gif|class=coin]] 20[[File:copper.gif|class=coin]]
| style="width: 150px"| 7[[File:silver.gif|class=coin]] 20[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Passage_of_Nature]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Passage_of_Nature]]
| 12
| 12
| style="width: 150px"| 7[[File:silver.gif|class=coin]] 20[[File:copper.gif|class=coin]]
| style="width: 150px"| 7[[File:silver.gif|class=coin]] 20[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Find_the_Path]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Find_the_Path]]
| 14
| 14
| style="width: 150px"| 19[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
| style="width: 150px"| 19[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Low_Cut]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Low_Cut]]
| 16
| 16
| style="width: 150px"| 25[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
| style="width: 150px"| 25[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Purge_Poison]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Purge_Poison]]
| 16
| 16
| style="width: 150px"| 25[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
| style="width: 150px"| 25[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Stance:_Precision]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Stance:_Precision]]
| 18
| 18
| style="width: 150px"| 32[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
| style="width: 150px"| 32[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Desperate_Flight]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Desperate_Flight]]
| 20
| 20
| style="width: 150px"| 40[[File:silver.gif|class=coin]]
| style="width: 150px"| 40[[File:silver.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Rain_of_Arrows]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Rain_of_Arrows]]
| 20
| 20
| style="width: 150px"| 40[[File:silver.gif|class=coin]]
| style="width: 150px"| 40[[File:silver.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Intent_Concentration]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Intent_Concentration]]
| 20
| 20
| style="width: 150px"| 40[[File:silver.gif|class=coin]]
| style="width: 150px"| 40[[File:silver.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Passage_of_Foes]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Passage_of_Foes]]
| 22
| 22
| style="width: 150px"| 48[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
| style="width: 150px"| 48[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Bright_Campfire]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Bright_Campfire]]
| 22
| 22
| style="width: 150px"| 48[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
| style="width: 150px"| 48[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Agile_Rejoinder]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Agile_Rejoinder]]
| 24
| 24
| style="width: 150px"| 57[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
| style="width: 150px"| 57[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Guide_to_Thorin's_Hall]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Guide_to_Thorin's_Hall]]
| 24
| 24
| style="width: 150px"| 57[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
| style="width: 150px"| 57[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Stance:_Endurance]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Stance:_Endurance]]
| 28
| 28
| style="width: 150px"| 78[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
| style="width: 150px"| 78[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Merciful_Shot]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Merciful_Shot]]
| 30
| 30
| style="width: 150px"| 90[[File:silver.gif|class=coin]]
| style="width: 150px"| 90[[File:silver.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Guide_to_Bree]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Guide_to_Bree]]
| 32
| 32
| style="width: 150px"| 102[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
| style="width: 150px"| 102[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Passage_of_Shadow]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Passage_of_Shadow]]
| 32
| 32
| style="width: 150px"| 102[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
| style="width: 150px"| 102[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Needful_Haste]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Needful_Haste]]
| 34
| 34
| style="width: 150px"| 115[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
| style="width: 150px"| 115[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Guide_to_Esteldín]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Guide_to_Esteldín]]
| 34
| 34
| style="width: 150px"| 115[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
| style="width: 150px"| 115[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Set_Snare]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Set_Snare]]
| 36
| 36
| style="width: 150px"| 129[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
| style="width: 150px"| 129[[File:silver.gif|class=coin]] 60[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Beneath_Notice]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Beneath_Notice]]
| 38
| 38
| style="width: 150px"| 144[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
| style="width: 150px"| 144[[File:silver.gif|class=coin]] 40[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Camouflage]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Camouflage]]
| 40
| 40
| style="width: 150px"| 160[[File:silver.gif|class=coin]]
| style="width: 150px"| 160[[File:silver.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Guide_to_Rivendell]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Guide_to_Rivendell]]
| 46
| 46
Line 600: Line 688:
</div>
</div>
{| id="classcharacteristics" class="wikitable linetable"
{| id="classcharacteristics" class="wikitable linetable"
|-
| class="left"| [[File:lbl_icon_name.gif]]
| class="left"| [[File:lbl_icon_name.gif]]
| [[File:lbl_level.gif]]
| [[File:lbl_level.gif]]
| [[File:lbl_cost.gif]]
| [[File:lbl_cost.gif]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Lute_Use]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Lute_Use]]
| 5
| 5
| style="width: 150px"| 2[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
| style="width: 150px"| 2[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Clarinet_Use]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Clarinet_Use]]
| 5
| 5
| style="width: 150px"| 2[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
| style="width: 150px"| 2[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Evade:_Rank_1]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Evade:_Rank_1]]
| 7
| 7
| style="width: 150px"| 4[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
| style="width: 150px"| 4[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Critical:_Rank_1]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Critical:_Rank_1]]
| 9
| 9
| style="width: 150px"| 8[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
| style="width: 150px"| 8[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
|-
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Evade:_Rank_1]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Evade:_Rank_1]]
| 9
| 9
| style="width: 150px"| 8[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
| style="width: 150px"| 8[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
|-
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Journeyman]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Journeyman]]
| 10
| 10
| style="width: 150px"| 0[[File:copper.gif|class=coin]]
| style="width: 150px"| 0[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Parry:_Rank_1]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Parry:_Rank_1]]
| 11
| 11
| style="width: 150px"| 12[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
| style="width: 150px"| 12[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Accuracy:_Rank_1]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Accuracy:_Rank_1]]
| 13
| 13
| style="width: 150px"| 16[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
| style="width: 150px"| 16[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Evade:_Rank_2]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Evade:_Rank_2]]
| 13
| 13
| style="width: 150px"| 16[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
| style="width: 150px"| 16[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Evade:_Rank_2]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Evade:_Rank_2]]
| 15
| 15
| style="width: 150px"| 22[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
| style="width: 150px"| 22[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Hand_Wrought_Traps]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Hand_Wrought_Traps]]
| 15
| 15
| style="width: 150px"| 22[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
| style="width: 150px"| 22[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Dual_Wielding]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Dual_Wielding]]
| 15
| 15
| style="width: 150px"| 22[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
| style="width: 150px"| 22[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Evade:_Rank_3]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Evade:_Rank_3]]
| 17
| 17
| style="width: 150px"| 28[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
| style="width: 150px"| 28[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Parry:_Rank_2]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Parry:_Rank_2]]
| 19
| 19
| style="width: 150px"| 36[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
| style="width: 150px"| 36[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Adept]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Adept]]
| 20
| 20
| style="width: 150px"| 0[[File:copper.gif|class=coin]]
| style="width: 150px"| 0[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Use_of_Fire]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Use_of_Fire]]
| 20
| 20
| style="width: 150px"| 40[[File:silver.gif|class=coin]]
| style="width: 150px"| 40[[File:silver.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Accuracy:_Rank_2]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Accuracy:_Rank_2]]
| 21
| 21
| style="width: 150px"| 44[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
| style="width: 150px"| 44[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Evade:_Rank_4]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Evade:_Rank_4]]
| 21
| 21
| style="width: 150px"| 44[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
| style="width: 150px"| 44[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Critical:_Rank_2]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Critical:_Rank_2]]
| 23
| 23
| style="width: 150px"| 52[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
| style="width: 150px"| 52[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Bow_Chants]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Bow_Chants]]
| 25
| 25
| style="width: 150px"| 62[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
| style="width: 150px"| 62[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Accuracy:_Rank_3]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Accuracy:_Rank_3]]
| 25
| 25
| style="width: 150px"| 62[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
| style="width: 150px"| 62[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Parry:_Rank_3]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Parry:_Rank_3]]
| 27
| 27
| style="width: 150px"| 72[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
| style="width: 150px"| 72[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Evade:_Rank_3]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Evade:_Rank_3]]
| 29
| 29
| style="width: 150px"| 84[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
| style="width: 150px"| 84[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Use_of_Light]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Use_of_Light]]
| 30
| 30
| style="width: 150px"| 90[[File:silver.gif|class=coin]]
| style="width: 150px"| 90[[File:silver.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Master]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Master]]
| 30
| 30
| style="width: 150px"| 0[[File:copper.gif|class=coin]]
| style="width: 150px"| 0[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Accuracy:_Rank_4]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Accuracy:_Rank_4]]
| 31
| 31
| style="width: 150px"| 96[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
| style="width: 150px"| 96[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Critical:_Rank_3]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Critical:_Rank_3]]
| 33
| 33
| style="width: 150px"| 108[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
| style="width: 150px"| 108[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Tracking_Guide]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Tracking_Guide]]
| 35
| 35
| style="width: 150px"| 122[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
| style="width: 150px"| 122[[File:silver.gif|class=coin]] 50[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Parry:_Rank_4]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Parry:_Rank_4]]
| 37
| 37
| style="width: 150px"| 136[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
| style="width: 150px"| 136[[File:silver.gif|class=coin]] 90[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Critical:_Rank_4]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Ranged_Critical:_Rank_4]]
| 39
| 39
| style="width: 150px"| 152[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
| style="width: 150px"| 152[[File:silver.gif|class=coin]] 10[[File:copper.gif|class=coin]]
|- class="rowoff hidden"
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Evade:_Rank_4]]
| style="text-align: left; width: 200px;"| [[File:unknown_icon.png|link=Skill:Evade:_Rank_4]]
| 41
| 41
Line 708: Line 829:
</div>
</div>
{| id="class_traits" class="wikitable linetable"
{| id="class_traits" class="wikitable linetable"
|-
| class="left"| [[File:lbl_icon_name.gif]]
| class="left"| [[File:lbl_icon_name.gif]]
| [[File:lbl_description.gif]]
| [[File:lbl_description.gif]]
|-
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Arrow_Storm]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Arrow_Storm]]
| style="text-align: left;"| Rain of Arrows costs one less Focus (Aim) Pip
| style="text-align: left;"| Rain of Arrows costs one less Focus (Aim) Pip
|-
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Barbed_Fury]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Barbed_Fury]]
| style="text-align: left;"| Increased Magnitude of Barbed Arrow DOT
| style="text-align: left;"| Increased Magnitude of Barbed Arrow DOT
|-
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Bard's_Arrow]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Bard's_Arrow]]
| style="text-align: left;"| You fire with the skill of Bard himself driving fear into evil enemies.
| style="text-align: left;"| You fire with the skill of Bard himself driving fear into evil enemies.
|-
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Deadly_Precision]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Deadly_Precision]]
| style="text-align: left;"| Ranged Critical Hits increase your Focus (Aim) by one Pip
| style="text-align: left;"| Ranged Critical Hits increase your Focus (Aim) by one Pip
|-
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Deep_Concentration]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Deep_Concentration]]
| style="text-align: left;"| Intent Concentration also restores some Power
| style="text-align: left;"| Intent Concentration also restores some Power
|-
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Graceful_Draw]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Graceful_Draw]]
| style="text-align: left;"| Endurance Stance further reduces Power Cost of: Barbed Arrow, Penetrating Shot, Merciful Shot, Swift Bow, Rain of Arrows and Quick Shot.
| style="text-align: left;"| Endurance Stance further reduces Power Cost of: Barbed Arrow, Penetrating Shot, Merciful Shot, Swift Bow, Rain of Arrows and Quick Shot.
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Hail_of_Arrows]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Hail_of_Arrows]]
| style="text-align: left;"| Rain of Arrows now criticals more often
| style="text-align: left;"| Rain of Arrows now criticals more often
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Heightened_Senses]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Heightened_Senses]]
| style="text-align: left;"| Increased Tracking range, Track stealthed monsters, Increased overall stealth detection
| style="text-align: left;"| Increased Tracking range, Track stealthed monsters, Increased overall stealth detection
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Press_Onward]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Press_Onward]]
| style="text-align: left;"| When the need is high, a hunter can pack up and move on with little rest, restoring your power and morale.
| style="text-align: left;"| When the need is high, a hunter can pack up and move on with little rest, restoring your power and morale.
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Rain_of_Thorns]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Rain_of_Thorns]]
| style="text-align: left;"| You rain five thorn arrows down upon your enemies, allowing you to pin multiple targets.
| style="text-align: left;"| You rain five thorn arrows down upon your enemies, allowing you to pin multiple targets.
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Rapid_Recovery]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Rapid_Recovery]]
| style="text-align: left;"| Reduced Recovery Time of all melee skills
| style="text-align: left;"| Reduced Recovery Time of all melee skills
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Stealthy_Shot]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Stealthy_Shot]]
| style="text-align: left;"| Beneath Notice further lowers threat
| style="text-align: left;"| Beneath Notice further lowers threat
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Strong_Draw]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Strong_Draw]]
| style="text-align: left;"| Penetrating Shot costs one less Focus (Aim) Pip
| style="text-align: left;"| Penetrating Shot costs one less Focus (Aim) Pip
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Sturdy_Traps]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Sturdy_Traps]]
| style="text-align: left;"| Decreased chance for monsters to break free of your trap on damage
| style="text-align: left;"| Decreased chance for monsters to break free of your trap on damage
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Swift_and_True]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Swift_and_True]]
| style="text-align: left;"| Increased Damage with Swift Bow
| style="text-align: left;"| Increased Damage with Swift Bow
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Swift_Recovery]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:Swift_Recovery]]
| style="text-align: left;"| Reduced Recovery Time for Needful Haste and Intent Concentration
| style="text-align: left;"| Reduced Recovery Time for Needful Haste and Intent Concentration
|- class="rowoff hidden"
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:True_Shot]]
| style="text-align: left; width: 250px; white-space: nowrap;"| [[File:unknown_icon.png|link=Trait:True_Shot]]
| style="text-align: left;"| Penetrating Shot Bypasses More Mitigation
| style="text-align: left;"| Penetrating Shot Bypasses More Mitigation
Line 756: Line 896:
</div>
</div>
{| id="class_accomplishments" class="wikitable linetable"
{| id="class_accomplishments" class="wikitable linetable"
|-
| class="left"| [[File:lbl_level.gif]]
| class="left"| [[File:lbl_level.gif]]
| [[File:lbl_name.gif]]
| [[File:lbl_name.gif]]
| [[File:lbl_description.gif]]
| [[File:lbl_description.gif]]
|-
| style="width: 25px"| 1
| style="width: 25px"| 1
| style="text-align: left; width: 185px;"| [[Deed:Barbed_Fury|Barbed Fury]]
| style="text-align: left; width: 185px;"| [[Deed:Barbed_Fury|Barbed Fury]]
| style="text-align: left;"| Hunters who mean business often use cruelly barbed or bladed arrows during battle.
| style="text-align: left;"| Hunters who mean business often use cruelly barbed or bladed arrows during battle.
|-
| style="width: 25px"| 1
| style="width: 25px"| 1
| style="text-align: left; width: 185px;"| [[Deed:Rapid_Recovery|Rapid Recovery]]
| style="text-align: left; width: 185px;"| [[Deed:Rapid_Recovery|Rapid Recovery]]
| style="text-align: left;"| It is all very nice to strike down enemies at range. As battle goes it is a quiet, serene art, but that is not always an...
| style="text-align: left;"| It is all very nice to strike down enemies at range. As battle goes it is a quiet, serene art, but that is not always an...
|-
| style="width: 25px"| 1
| style="width: 25px"| 1
| style="text-align: left; width: 185px;"| [[Deed:Sturdy_Traps|Sturdy Traps]]
| style="text-align: left; width: 185px;"| [[Deed:Sturdy_Traps|Sturdy Traps]]
| style="text-align: left;"| Traps are not by their nature terribly dependable weapons. They are nevertheless effective.
| style="text-align: left;"| Traps are not by their nature terribly dependable weapons. They are nevertheless effective.
|-
| style="width: 25px"| 1
| style="width: 25px"| 1
| style="text-align: left; width: 185px;"| [[Deed:Swift_and_True|Swift and True]]
| style="text-align: left; width: 185px;"| [[Deed:Swift_and_True|Swift and True]]
| style="text-align: left;"| It is said that the Elves developed the art of the Swift Bow long ago, but the old tales do not say who among them first...
| style="text-align: left;"| It is said that the Elves developed the art of the Swift Bow long ago, but the old tales do not say who among them first...
|-
| style="width: 25px"| 10
| style="width: 25px"| 10
| style="text-align: left; width: 185px;"| [[Deed:Hail_of_Arrows|Hail of Arrows]]
| style="text-align: left; width: 185px;"| [[Deed:Hail_of_Arrows|Hail of Arrows]]
| style="text-align: left;"| When facing large numbers of enemies the role of the Hunter goes from that of deadly artist to a bringer of terror from the...
| style="text-align: left;"| When facing large numbers of enemies the role of the Hunter goes from that of deadly artist to a bringer of terror from the...
|-
|- class="rowoff hidden"
| style="width: 25px"| 10
| style="width: 25px"| 10
| style="text-align: left; width: 185px;"| [[Deed:Heightened_Senses|Heightened Senses]]
| style="text-align: left; width: 185px;"| [[Deed:Heightened_Senses|Heightened Senses]]
| style="text-align: left;"| Hunters are often renowned for their ability to see what is hidden and follow signs that few others are even aware of.
| style="text-align: left;"| Hunters are often renowned for their ability to see what is hidden and follow signs that few others are even aware of.
|- class="rowoff hidden"
| style="width: 25px"| 10
| style="width: 25px"| 10
| style="text-align: left; width: 185px;"| [[Deed:Strong_Draw|Strong Draw]]
| style="text-align: left; width: 185px;"| [[Deed:Strong_Draw|Strong Draw]]
| style="text-align: left;"| The strength required to pull a bowstring back with sufficient power to penetrate armour is sorely underestimated by warriors...
| style="text-align: left;"| The strength required to pull a bowstring back with sufficient power to penetrate armour is sorely underestimated by warriors...
|- class="rowoff hidden"
| style="width: 25px"| 20
| style="width: 25px"| 20
| style="text-align: left; width: 185px;"| [[Deed:Arrow-storm|Arrow-storm]]
| style="text-align: left; width: 185px;"| [[Deed:Arrow-storm|Arrow-storm]]
| style="text-align: left;"| When a Hunter faces many foes, the only answer is a great many arrows.
| style="text-align: left;"| When a Hunter faces many foes, the only answer is a great many arrows.
|- class="rowoff hidden"
| style="width: 25px"| 20
| style="width: 25px"| 20
| style="text-align: left; width: 185px;"| [[Deed:Deadly_Precision|Deadly Precision]]
| style="text-align: left; width: 185px;"| [[Deed:Deadly_Precision|Deadly Precision]]
| style="text-align: left;"| Hunters cannot rely on brute force to achieve victory in battle, so it is important to find your enemy's weaknesses.
| style="text-align: left;"| Hunters cannot rely on brute force to achieve victory in battle, so it is important to find your enemy's weaknesses.
|- class="rowoff hidden"
| style="width: 25px"| 20
| style="width: 25px"| 20
| style="text-align: left; width: 185px;"| [[Deed:Deep_Concentration|Deep Concentration]]
| style="text-align: left; width: 185px;"| [[Deed:Deep_Concentration|Deep Concentration]]
| style="text-align: left;"| The Hunter depends on precision and focus above all other things, but few realize the endurance it takes to pull back that...
| style="text-align: left;"| The Hunter depends on precision and focus above all other things, but few realize the endurance it takes to pull back that...
|- class="rowoff hidden"
| style="width: 25px"| 20
| style="width: 25px"| 20
| style="text-align: left; width: 185px;"| [[Deed:True_Shot|True Shot]]
| style="text-align: left; width: 185px;"| [[Deed:True_Shot|True Shot]]
| style="text-align: left;"| Few of your foes are foolish enough to take to the field of battle without armour, but every armour has its flaws.
| style="text-align: left;"| Few of your foes are foolish enough to take to the field of battle without armour, but every armour has its flaws.
|- class="rowoff hidden"
| style="width: 25px"| 30
| style="width: 25px"| 30
| style="text-align: left; width: 185px;"| [[Deed:Graceful_Draw|Graceful Draw]]
| style="text-align: left; width: 185px;"| [[Deed:Graceful_Draw|Graceful Draw]]
| style="text-align: left;"| Amateur hunters often waste precious time and energy fumbling for their arrows in the heat of battle.
| style="text-align: left;"| Amateur hunters often waste precious time and energy fumbling for their arrows in the heat of battle.
|- class="rowoff hidden"
| style="width: 25px"| 30
| style="width: 25px"| 30
| style="text-align: left; width: 185px;"| [[Deed:Stealthy_Shot|Stealthy Shot]]
| style="text-align: left; width: 185px;"| [[Deed:Stealthy_Shot|Stealthy Shot]]
| style="text-align: left;"| Many fear Hunters not for the death they bring, but for the silence with which it approaches.
| style="text-align: left;"| Many fear Hunters not for the death they bring, but for the silence with which it approaches.
|- class="rowoff hidden"
| style="width: 25px"| 30
| style="width: 25px"| 30
| style="text-align: left; width: 185px;"| [[Deed:Swift_Recovery|Swift Recovery]]
| style="text-align: left; width: 185px;"| [[Deed:Swift_Recovery|Swift Recovery]]
| style="text-align: left;"| Sometimes it is best to sacrifice precision and power for a great deal of speed.
| style="text-align: left;"| Sometimes it is best to sacrifice precision and power for a great deal of speed.
|- class="rowoff hidden"
| style="width: 25px"| 42
| style="width: 25px"| 42
| style="text-align: left; width: 185px;"| [[Deed:A_Shot_in_the_Dark|A Shot in the Dark]]
| style="text-align: left; width: 185px;"| [[Deed:A_Shot_in_the_Dark|A Shot in the Dark]]
| style="text-align: left;"| This journal was written by a hunter who seems to have spent much of his time alone somewhere on the western borders of...
| style="text-align: left;"| This journal was written by a hunter who seems to have spent much of his time alone somewhere on the western borders of...
|- class="rowoff hidden"
| style="width: 25px"| 44
| style="width: 25px"| 44
| style="text-align: left; width: 185px;"| [[Deed:The_Way_of_the_Hunter|The Way of the Hunter]]
| style="text-align: left; width: 185px;"| [[Deed:The_Way_of_the_Hunter|The Way of the Hunter]]
| style="text-align: left;"| You have heard of this book before -- The Way of the Hunter is believed to have been a work produced by Elven hunters who...
| style="text-align: left;"| You have heard of this book before -- The Way of the Hunter is believed to have been a work produced by Elven hunters who...
|- class="rowoff hidden"
| style="width: 25px"| 46
| style="width: 25px"| 46
| style="text-align: left; width: 185px;"| [[Deed:The_Furthest_Charge|The Furthest Charge]]
| style="text-align: left; width: 185px;"| [[Deed:The_Furthest_Charge|The Furthest Charge]]
Line 822: Line 981:
</div>
</div>
{| id="class_quests" class="wikitable linetable"
{| id="class_quests" class="wikitable linetable"
|-
| class="left"| [[File:lbl_level.gif]]
| class="left"| [[File:lbl_level.gif]]
| [[File:lbl_name.gif]]
| [[File:lbl_name.gif]]
| [[File:lbl_description.gif]]
| [[File:lbl_description.gif]]
|-
| style="width: 25px"| 15
| style="width: 25px"| 15
| style="text-align: left; width: 185px;"| [[Quest:Instance:_The_Hunter's_Path|Instance: The Hunter's Path]]
| style="text-align: left; width: 185px;"| [[Quest:Instance:_The_Hunter's_Path|Instance: The Hunter's Path]]
| style="text-align: left;"| Gytha Lainey has brought you into the Old Forest to challenge your skill as a hunter.
| style="text-align: left;"| Gytha Lainey has brought you into the Old Forest to challenge your skill as a hunter.
|-
| style="width: 25px"| 15
| style="width: 25px"| 15
| style="text-align: left; width: 185px;"| [[Quest:The_Hunter's_Path|The Hunter's Path]]
| style="text-align: left; width: 185px;"| [[Quest:The_Hunter's_Path|The Hunter's Path]]
| style="text-align: left;"| For a true hunter, speed and precision are everything. A lack of one brings ill fortune. A lack of both brings disaster.
| style="text-align: left;"| For a true hunter, speed and precision are everything. A lack of one brings ill fortune. A lack of both brings disaster.
|-
| style="width: 25px"| 30
| style="width: 25px"| 30
| style="text-align: left; width: 185px;"| [[Quest:A_Hunter's_Charge|A Hunter's Charge]]
| style="text-align: left; width: 185px;"| [[Quest:A_Hunter's_Charge|A Hunter's Charge]]
| style="text-align: left;"| In times of danger, a trained hunter might be the only one capable of finding and defeating a threat before it strikes.
| style="text-align: left;"| In times of danger, a trained hunter might be the only one capable of finding and defeating a threat before it strikes.
|-
| style="width: 25px"| 30
| style="width: 25px"| 30
| style="text-align: left; width: 185px;"| [[Quest:Instance:_A_Hunter's_Charge|Instance: A Hunter's Charge]]
| style="text-align: left; width: 185px;"| [[Quest:Instance:_A_Hunter's_Charge|Instance: A Hunter's Charge]]
| style="text-align: left;"| You have travelled with Gytha Lainey to the town of Overhill, in the Shire, to defend its people from the ravages of a...
| style="text-align: left;"| You have travelled with Gytha Lainey to the town of Overhill, in the Shire, to defend its people from the ravages of a...
|-
| style="width: 25px"| 50
| style="width: 25px"| 50
| style="text-align: left; width: 185px;"| [[Quest:A_Lesson_from_Legolas|A Lesson from Legolas]]
| style="text-align: left; width: 185px;"| [[Quest:A_Lesson_from_Legolas|A Lesson from Legolas]]
| style="text-align: left;"| Fenton Marshley, impressed by your dedication and your ability, has recommended that you speak with Legolas, an Elf possessed...
| style="text-align: left;"| Fenton Marshley, impressed by your dedication and your ability, has recommended that you speak with Legolas, an Elf possessed...
|-
|- class="rowoff hidden"
| style="width: 25px"| 50
| style="width: 25px"| 50
| style="text-align: left; width: 185px;"| [[Quest:Articles_of_Discovery|Articles of Discovery]]
| style="text-align: left; width: 185px;"| [[Quest:Articles_of_Discovery|Articles of Discovery]]
| style="text-align: left;"| Fenton Marshley has agreed to help you fashion a piece of equipment worthy of your great skill as a hunter.
| style="text-align: left;"| Fenton Marshley has agreed to help you fashion a piece of equipment worthy of your great skill as a hunter.
|- class="rowoff hidden"
| style="width: 25px"| 50
| style="width: 25px"| 50
| style="text-align: left; width: 185px;"| [[Quest:Implements_of_the_Hunt|Implements of the Hunt]]
| style="text-align: left; width: 185px;"| [[Quest:Implements_of_the_Hunt|Implements of the Hunt]]
| style="text-align: left;"| Fenton Marshley has agreed to help you fashion a weapon worthy of your great skill as a hunter. The tale of this weapon will...
| style="text-align: left;"| Fenton Marshley has agreed to help you fashion a weapon worthy of your great skill as a hunter. The tale of this weapon will...
|- class="rowoff hidden"
| style="width: 25px"| 50
| style="width: 25px"| 50
| style="text-align: left; width: 185px;"| [[Quest:The_Swiftest_Arrow_is_Learning|The Swiftest Arrow is Learning]]
| style="text-align: left; width: 185px;"| [[Quest:The_Swiftest_Arrow_is_Learning|The Swiftest Arrow is Learning]]

Revision as of 19:30, 10 February 2025

Unknown icon.png

Class: Hunter

Hunters are masters of field and forest, unmatched in their dexterity with the bow. They use their survival skills to guide companions and lay traps for enemies. Hunters are at their strongest when attacking from a distance, but are able to defend themselves in melee combat when the need arises.

  • Role: Nuker
  • The Hunter is proficient at dealing out good damage to single foes at both range and melee. When Hunters are at range, they can unleash devastating arrow shots that do high damage to single targets. When the lone enemy finally manages to close into melee range, the Hunter is well-equipped to deal the finishing blow with some melee skills.


Hdg class stats.gif*

Lbl level.gif Lbl might.gif Lbl agility.gif Lbl vitality.gif Lbl will.gif Lbl fate.gif Lbl morale.gif Lbl power.gif
1 8 14 10 14 11 105 152
2 9 16 11 15 12 137 174
3 10 18 12 17 13 169 199
4 11 20 13 18 14 201 221
5 12 22 14 20 15 233 246
6 13 24 15 21 16 265 268
7 14 26 16 22 17 297 290
8 15 28 17 24 18 329 315
9 16 30 18 25 19 361 337
10 17 32 19 27 20 393 362
11 18 34 20 28 21 425 384
12 19 36 21 29 22 457 406
13 20 38 22 31 23 489 431
14 21 40 23 32 24 521 453
15 22 42 24 34 25 553 478
16 23 44 25 35 26 585 500
17 24 46 26 36 27 617 522
18 25 48 27 38 28 649 547
19 26 50 28 39 29 681 569
20 27 52 29 41 30 713 594
21 28 54 30 42 31 738 609
22 29 56 31 43 32 763 624
23 30 58 32 45 33 788 642
24 31 60 33 46 34 813 657
25 32 62 34 48 35 838 675
26 33 64 35 49 36 863 690
27 34 66 36 50 37 888 705
28 35 68 37 52 38 913 723
29 36 70 38 53 39 938 738
30 37 72 39 55 40 963 756
31 38 74 40 56 41 988 771
32 39 76 41 57 42 1013 786
33 40 78 42 59 43 1038 804
34 41 80 43 60 44 1063 819
35 42 82 44 62 45 1088 837
36 43 84 45 63 46 1113 852
37 44 86 46 64 47 1138 867
38 45 88 47 66 48 1163 885
39 46 90 48 67 49 1188 900
40 47 92 49 69 50 1213 918
41 48 94 50 70 51 1238 933
42 49 96 51 71 52 1263 948
43 50 98 52 73 53 1288 966
44 51 100 53 74 54 1313 981
45 52 102 54 76 55 1338 999
46 53 104 55 77 56 1363 1014
47 54 106 56 78 57 1388 1029
48 55 108 57 80 58 1413 1047
49 56 110 58 81 59 1438 1062
50 57 112 59 83 60 1463 1080
  • Racial modifiers not included

Hdg active skills.gif

Lbl icon name.gif Lbl level.gif Lbl cost.gif
Unknown icon.png 1 1Copper.gif
Unknown icon.png 1 1Copper.gif
Unknown icon.png 1 1Copper.gif
Unknown icon.png 2 20Copper.gif
Unknown icon.png 4 32Copper.gif


Lbl icon name.gif Lbl level.gif Lbl cost.gif
Unknown icon.png 5 2Silver.gif 50Copper.gif
Unknown icon.png 5 2Silver.gif 50Copper.gif
Unknown icon.png 7 4Silver.gif 90Copper.gif
Unknown icon.png 9 8Silver.gif 10Copper.gif
Unknown icon.png 9 8Silver.gif 10Copper.gif


Lbl icon name.gif Lbl description.gif
Unknown icon.png Rain of Arrows costs one less Focus (Aim) Pip
Unknown icon.png Increased Magnitude of Barbed Arrow DOT
Unknown icon.png You fire with the skill of Bard himself driving fear into evil enemies.
Unknown icon.png Ranged Critical Hits increase your Focus (Aim) by one Pip
Unknown icon.png Intent Concentration also restores some Power


Hdg deeds.gif

Lbl level.gif Lbl name.gif Lbl description.gif
1 Barbed Fury Hunters who mean business often use cruelly barbed or bladed arrows during battle.
1 Rapid Recovery It is all very nice to strike down enemies at range. As battle goes it is a quiet, serene art, but that is not always an...
1 Sturdy Traps Traps are not by their nature terribly dependable weapons. They are nevertheless effective.
1 Swift and True It is said that the Elves developed the art of the Swift Bow long ago, but the old tales do not say who among them first...
10 Hail of Arrows When facing large numbers of enemies the role of the Hunter goes from that of deadly artist to a bringer of terror from the...


Hdg quests.gif

Lbl level.gif Lbl name.gif Lbl description.gif
15 Instance: The Hunter's Path Gytha Lainey has brought you into the Old Forest to challenge your skill as a hunter.
15 The Hunter's Path For a true hunter, speed and precision are everything. A lack of one brings ill fortune. A lack of both brings disaster.
30 A Hunter's Charge In times of danger, a trained hunter might be the only one capable of finding and defeating a threat before it strikes.
30 Instance: A Hunter's Charge You have travelled with Gytha Lainey to the town of Overhill, in the Shire, to defend its people from the ravages of a...
50 A Lesson from Legolas Fenton Marshley, impressed by your dedication and your ability, has recommended that you speak with Legolas, an Elf possessed...