Quest:Dead Water

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Quest: Dead Water

Description: Between the Hill-men of Rhudaur, wights, and darkwater, the foe is too great for the small Eglain camp to hold back.

Category: Lone-lands

Quest Level: 29

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'Your presence is welcome, (your name). I fear for my people's safety. The old ones you brought to our aid foray against the enemy in their efforts to find the Red-maid they speak of, but they cannot hold back the great tide alone.

'In the eastern reaches of Agamaur, the water itself has risen up, as though it has taken on a life of its own. Creatures of water, which we call Gloom-water, attack us with little warning. How it is possible to fight the waters of the swamp, I do not know, but I would have you try.

'As they swirl up from the depths, they pull with them ancient tokens of Rhudaur and Arthedain. Bring me these tokens as a sign of your efforts. Also, be warned: do not wander the swamps alone.'

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Fixed Items


Unknown icon.png The Tusker's Flanks