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- 00:52, 9 February 2025 Will (hist | edit) [140 bytes] Zerindir (talk | contribs) (Created page with "Category:Basic Stats '''More will means:''' *Higher maximum power *Quicker power regeneration when not in combat *Higher fear resistance")
- 00:50, 9 February 2025 Vitality (hist | edit) [205 bytes] Zerindir (talk | contribs) (Created page with "Category:Basic Stats '''Higher Vitality means:''' *Higher maximum Morale *Quicker Morale regeneration out of combat *Higher Shadow and Fire damage reduction *Higher Wound, Poison and Disease resistance") Tag: Visual edit: Switched
- 00:48, 9 February 2025 Might (hist | edit) [235 bytes] Zerindir (talk | contribs) (Created page with "Category:Basic Stats '''The higher your might:''' * The higher your melee damage * The better your ability to block and parry attacks that can be blocked or parried * The better your Common (physical) damage reduction (mitigation)") Tag: Visual edit: Switched
- 00:47, 9 February 2025 Fate (hist | edit) [182 bytes] Zerindir (talk | contribs) (Created page with "Category:Basic Stats Higher Fate means: * Higher Morale and Power regeneration while in combat. * More Critical strikes with healing and other damaging skills such as DOTs.") Tag: Visual edit: Switched
- 00:46, 9 February 2025 Agility (hist | edit) [173 bytes] Zerindir (talk | contribs) (Created page with "Category:Basic Stats More Agility means: * Higher hit chance for attacks * Higher chance to evade and parry attacks * Higher ranged damage * Higher critical chance") Tag: Visual edit: Switched